If slow to load, here's the NG link.
(Arrow keys scroll) Via Sol is the first RTS (real time strategy) that I've created, partially as a personal test since I've never even seen a flash-based RTS game. The game basically consists of constant disaster aversion, as you try to keep your population well fed, warm, and alive. Vocal audio ques will keep you on your toes until you either retire in time to avoid dealing with the real problems of society, or die at the hands of your discruntled plebs. To keep the game interesting, I've created 3 difficulty levels. I've finally decided to finish this game, which I started several months ago but got sidetracked by other movies and games I'm working on (which aren't done either!).
>If you can't build something, check your resources and unemployed population.
> Even with a very fast computer, I highly recommend turning video quality to "low". I also recommend spacing your cities throughout the land because the game will run faster if everything isn't on screen at once.
>Cities can not be built if power is low! (Other structures can, but you'll have a power crisis and people will die)
> Most of the filesize is actually from the music which plays during the game. I may make a music-free version later.
>The more cities you have, the faster your population will grow, but you'll need more food and power too.
>No food stores / no power = decreased population growth (emergency rations prevent massive death, but the growth will halt)
>No power = population decrease, as the unemployed DIE OFF. You NEED unemployed people to build things and become employed!
>>>There's a link in the game to view the strategy guide, which mentions costs and benefits of each building!
Yay I freaking finished this. Oh yeah, and I'm not dead, see?